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AssetManager Member List

This is the complete list of members for AssetManager, including all inherited members.

AssetManager()=defaultAssetManager
AssetManager(const AssetManager &)=deleteAssetManager
Get()AssetManagerstatic
GetMeshes() constAssetManagerinline
GetTextures() constAssetManagerinline
Initialize(ID3D11Device *device, ID3D11DeviceContext *context)AssetManager
Load(const std::string &path)AssetManagerinline
LoadMaterialForMesh(const std::string &meshPath)AssetManager
operator=(const AssetManager &)=deleteAssetManager
Reload(const std::string &path)AssetManager
UnloadAll()AssetManager
~AssetManager()AssetManager