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My Project
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This is the complete list of members for Engine::AssetComponent, including all inherited members.
| AssetComponent()=default | Engine::AssetComponent | |
| Component()=default | Engine::Component | protected |
| gameObject | Engine::Component | |
| GetAsset() const | Engine::AssetComponent | inline |
| GetRawAsset() const | Engine::AssetComponent | inline |
| GetTypeName() const =0 | Engine::Component | pure virtual |
| LoadAsset(const std::string &path) | Engine::AssetComponent | inline |
| OnDestroy() override | Engine::AssetComponent | inlinevirtual |
| SetAsset(const std::shared_ptr< Asset > &asset) | Engine::AssetComponent | inline |
| Start() override | Engine::AssetComponent | inlinevirtual |
| Update(float dt) override | Engine::AssetComponent | inlinevirtual |
| ~Component()=default | Engine::Component | virtual |