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This is the complete list of members for Engine::D3D11, including all inherited members.
| ClearBackBuffer(float r, float g, float b) noexcept | Engine::D3D11 | |
| D3D11(IWindow &window) | Engine::D3D11 | |
| D3D11(const D3D11 &other)=delete | Engine::D3D11 | |
| DrawShape(const MeshAsset &mesh, const Material &material) | Engine::D3D11 | |
| GetContext() const noexcept | Engine::D3D11 | inline |
| GetDevice() const noexcept | Engine::D3D11 | inline |
| GetRenderTargetView() const noexcept | Engine::D3D11 | inline |
| GetSwapChain() const noexcept | Engine::D3D11 | inline |
| operator=(const D3D11 &other)=delete | Engine::D3D11 | |
| Present() | Engine::D3D11 | |
| SetViewProjection(const Maths::Mat4f &vp) | Engine::D3D11 | |
| ~D3D11()=default | Engine::D3D11 |