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This is the complete list of members for Engine::GameObject, including all inherited members.
| AddComponent(Args &&... args) | Engine::GameObject | inline |
| GameObject(const std::string &name="GameObject") | Engine::GameObject | |
| GetAllComponents() const | Engine::GameObject | |
| GetChildren() const | Engine::GameObject | |
| GetComponent() | Engine::GameObject | inline |
| GetName() const | Engine::GameObject | |
| GetParent() const | Engine::GameObject | |
| GetTransform() | Engine::GameObject | |
| HasComponent() const | Engine::GameObject | inline |
| RemoveComponent() | Engine::GameObject | inline |
| SetName(const std::string &newName) | Engine::GameObject | |
| SetParent(GameObject *newParent) | Engine::GameObject | |
| Update(float dt) | Engine::GameObject | |
| ~GameObject() | Engine::GameObject |