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Maths::Quat< T > Member List

This is the complete list of members for Maths::Quat< T >, including all inherited members.

Angle(const Quat< T > &a, const Quat< T > &b)Maths::Quat< T >static
AngleAxis(T angle, const Quat< T > &axis)Maths::Quat< T >static
Cross(const Quat< T > &b)Maths::Quat< T >static
Dot(const Quat< T > &a, const Quat< T > &b)Maths::Quat< T >static
Equals(const Quat< T > &q) constMaths::Quat< T >
EulerAngles() constMaths::Quat< T >
FromEuler(const Vec3< T > &eulerRad)Maths::Quat< T >static
FromToRotation(const Quat< T > &to)Maths::Quat< T >static
Identity()Maths::Quat< T >static
Inverse(const Quat< T > &q)Maths::Quat< T >static
kEpsilonMaths::Quat< T >static
Lerp(const Quat< T > &a, const Quat< T > &b, T t)Maths::Quat< T >static
LerpUnclamped(const Quat< T > &b, T t)Maths::Quat< T >static
LookRotation(const Vec3< T > &forward, const Vec3< T > &up)Maths::Quat< T >static
m_wMaths::Quat< T >
m_xMaths::Quat< T >
m_yMaths::Quat< T >
m_zMaths::Quat< T >
Magnitude() constMaths::Quat< T >
MulltiplyQuatVec(const Vec3< T > &v, const Quat< T > &q)Maths::Quat< T >static
Normalize()Maths::Quat< T >
Normalized() constMaths::Quat< T >
operator*(const Quat< T > &q) constMaths::Quat< T >
operator==(const Maths::Quat< T > &q) constMaths::Quat< T >
PIMaths::Quat< T >static
Quat(T m_x, T m_y, T m_z, T m_w)Maths::Quat< T >
Quat()=defaultMaths::Quat< T >
RotateTowards(const Quat< T > &to, T maxDegreesDelta)Maths::Quat< T >static
Set(T newX, T newY, T newZ, T newW)Maths::Quat< T >inline
setFromToRotation(const Quat< T > &to)Maths::Quat< T >
SetLookRotation(const Vec3< T > &forward, const Vec3< T > &up)Maths::Quat< T >
SetW(T newW)Maths::Quat< T >inline
SetX(T newX)Maths::Quat< T >inline
SetY(T newY)Maths::Quat< T >inline
SetZ(T newZ)Maths::Quat< T >inline
Slerp(const Quat< T > &a, const Quat< T > &b, T t)Maths::Quat< T >static
SlerpUnclamped(const Quat< T > &b, T t)Maths::Quat< T >static
This(int i) constMaths::Quat< T >
ToAngleAxis(T &angle, Vec3< T > &axis)Maths::Quat< T >
ToString() constMaths::Quat< T >
w() constMaths::Quat< T >inline
x() constMaths::Quat< T >inline
y() constMaths::Quat< T >inline
z() constMaths::Quat< T >inline
~Quat()=defaultMaths::Quat< T >