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My Project
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This is the complete list of members for TextureManager, including all inherited members.
| Get() | TextureManager | static |
| GetDevice() const | TextureManager | inline |
| Initialize(ID3D11Device *device) | TextureManager | |
| LoadTexture(const std::string &path) | TextureManager | |
| operator=(const TextureManager &)=delete | TextureManager | |
| Reload(const std::string &path) | TextureManager | |
| TextureManager()=default | TextureManager | |
| TextureManager(const TextureManager &)=delete | TextureManager | |
| UnloadAll() | TextureManager | |
| ~TextureManager() | TextureManager |