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My Project
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Files | |
| AssetComponent.hpp | |
| Component that attaches any Asset-derived resource to a GameObject. | |
| MeshComponent.hpp | |
| Component storing a MeshAsset for rendering. | |
| RigidBodyComponent.hpp | |
| Basic physics component — mass, velocity, force accumulation, and gravity. | |
| TextureComponent.hpp | |
| Component storing a TextureAsset for rendering. | |